/* * @(#)MultiTreeUI.java 1.32 03/12/19 * * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.swing.plaf.multi; import java.util.Vector; import javax.swing.plaf.TreeUI; import java.awt.Rectangle; import javax.swing.JTree; import javax.swing.tree.TreePath; import javax.swing.plaf.ComponentUI; import javax.swing.JComponent; import java.awt.Graphics; import java.awt.Dimension; import javax.accessibility.Accessible; /** * A multiplexing UI used to combine TreeUIs. * *

This file was automatically generated by AutoMulti. * * @version 1.32 12/19/03 17:39:46 * @author Otto Multey */ public class MultiTreeUI extends TreeUI { /** * The vector containing the real UIs. This is populated * in the call to createUI, and can be obtained by calling * the getUIs method. The first element is guaranteed to be the real UI * obtained from the default look and feel. */ protected Vector uis = new Vector(); //////////////////// // Common UI methods //////////////////// /** * Returns the list of UIs associated with this multiplexing UI. This * allows processing of the UIs by an application aware of multiplexing * UIs on components. */ public ComponentUI[] getUIs() { return MultiLookAndFeel.uisToArray(uis); } //////////////////// // TreeUI methods //////////////////// /** * Invokes the getPathBounds method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public Rectangle getPathBounds(JTree a, TreePath b) { Rectangle returnValue = ((TreeUI) (uis.elementAt(0))).getPathBounds(a,b); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getPathBounds(a,b); } return returnValue; } /** * Invokes the getPathForRow method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public TreePath getPathForRow(JTree a, int b) { TreePath returnValue = ((TreeUI) (uis.elementAt(0))).getPathForRow(a,b); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getPathForRow(a,b); } return returnValue; } /** * Invokes the getRowForPath method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public int getRowForPath(JTree a, TreePath b) { int returnValue = ((TreeUI) (uis.elementAt(0))).getRowForPath(a,b); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getRowForPath(a,b); } return returnValue; } /** * Invokes the getRowCount method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public int getRowCount(JTree a) { int returnValue = ((TreeUI) (uis.elementAt(0))).getRowCount(a); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getRowCount(a); } return returnValue; } /** * Invokes the getClosestPathForLocation method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public TreePath getClosestPathForLocation(JTree a, int b, int c) { TreePath returnValue = ((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getClosestPathForLocation(a,b,c); } return returnValue; } /** * Invokes the isEditing method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public boolean isEditing(JTree a) { boolean returnValue = ((TreeUI) (uis.elementAt(0))).isEditing(a); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).isEditing(a); } return returnValue; } /** * Invokes the stopEditing method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public boolean stopEditing(JTree a) { boolean returnValue = ((TreeUI) (uis.elementAt(0))).stopEditing(a); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).stopEditing(a); } return returnValue; } /** * Invokes the cancelEditing method on each UI handled by this object. */ public void cancelEditing(JTree a) { for (int i = 0; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).cancelEditing(a); } } /** * Invokes the startEditingAtPath method on each UI handled by this object. */ public void startEditingAtPath(JTree a, TreePath b) { for (int i = 0; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b); } } /** * Invokes the getEditingPath method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public TreePath getEditingPath(JTree a) { TreePath returnValue = ((TreeUI) (uis.elementAt(0))).getEditingPath(a); for (int i = 1; i < uis.size(); i++) { ((TreeUI) (uis.elementAt(i))).getEditingPath(a); } return returnValue; } //////////////////// // ComponentUI methods //////////////////// /** * Invokes the contains method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public boolean contains(JComponent a, int b, int c) { boolean returnValue = ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); } return returnValue; } /** * Invokes the update method on each UI handled by this object. */ public void update(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).update(a,b); } } /** * Returns a multiplexing UI instance if any of the auxiliary * LookAndFeels supports this UI. Otherwise, just returns the * UI object obtained from the default LookAndFeel. */ public static ComponentUI createUI(JComponent a) { ComponentUI mui = new MultiTreeUI(); return MultiLookAndFeel.createUIs(mui, ((MultiTreeUI) mui).uis, a); } /** * Invokes the installUI method on each UI handled by this object. */ public void installUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).installUI(a); } } /** * Invokes the uninstallUI method on each UI handled by this object. */ public void uninstallUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); } } /** * Invokes the paint method on each UI handled by this object. */ public void paint(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).paint(a,b); } } /** * Invokes the getPreferredSize method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public Dimension getPreferredSize(JComponent a) { Dimension returnValue = ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); } return returnValue; } /** * Invokes the getMinimumSize method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public Dimension getMinimumSize(JComponent a) { Dimension returnValue = ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); } return returnValue; } /** * Invokes the getMaximumSize method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public Dimension getMaximumSize(JComponent a) { Dimension returnValue = ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); } return returnValue; } /** * Invokes the getAccessibleChildrenCount method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public int getAccessibleChildrenCount(JComponent a) { int returnValue = ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); } return returnValue; } /** * Invokes the getAccessibleChild method on each UI handled by this object. * * @return the value obtained from the first UI, which is * the UI obtained from the default LookAndFeel */ public Accessible getAccessibleChild(JComponent a, int b) { Accessible returnValue = ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); for (int i = 1; i < uis.size(); i++) { ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); } return returnValue; } }