/* * @(#)MatteBorder.java 1.22 03/12/19 * * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.swing.border; import java.awt.Graphics; import java.awt.Insets; import java.awt.Rectangle; import java.awt.Component; import java.awt.Color; import javax.swing.Icon; /** * A class which provides a matte-like border of either a solid color * or a tiled icon. *

* Warning: * Serialized objects of this class will not be compatible with * future Swing releases. The current serialization support is * appropriate for short term storage or RMI between applications running * the same version of Swing. As of 1.4, support for long term storage * of all JavaBeansTM * has been added to the java.beans package. * Please see {@link java.beans.XMLEncoder}. * * @version 1.22 12/19/03 * @author Amy Fowler */ public class MatteBorder extends EmptyBorder { protected Color color; protected Icon tileIcon; /** * Creates a matte border with the specified insets and color. * @param top the top inset of the border * @param left the left inset of the border * @param bottom the bottom inset of the border * @param right the right inset of the border * @param matteColor the color rendered for the border */ public MatteBorder(int top, int left, int bottom, int right, Color matteColor) { super(top, left, bottom, right); this.color = matteColor; } /** * Creates a matte border with the specified insets and color. * @param borderInsets the insets of the border * @param matteColor the color rendered for the border */ public MatteBorder(Insets borderInsets, Color matteColor) { super(borderInsets); this.color = matteColor; } /** * Creates a matte border with the specified insets and tile icon. * @param top the top inset of the border * @param left the left inset of the border * @param bottom the bottom inset of the border * @param right the right inset of the border * @param tileIcon the icon to be used for tiling the border */ public MatteBorder(int top, int left, int bottom, int right, Icon tileIcon) { super(top, left, bottom, right); this.tileIcon = tileIcon; } /** * Creates a matte border with the specified insets and tile icon. * @param borderInsets the insets of the border * @param tileIcon the icon to be used for tiling the border */ public MatteBorder(Insets borderInsets, Icon tileIcon) { super(borderInsets); this.tileIcon = tileIcon; } /** * Creates a matte border with the specified tile icon. The * insets will be calculated dynamically based on the size of * the tile icon, where the top and bottom will be equal to the * tile icon's height, and the left and right will be equal to * the tile icon's width. * @param tileIcon the icon to be used for tiling the border */ public MatteBorder(Icon tileIcon) { this(-1,-1,-1,-1, tileIcon); } /** * Paints the matte border. */ public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) { Insets insets = getBorderInsets(c); Color oldColor = g.getColor(); g.translate(x, y); // If the tileIcon failed loading, paint as gray. if (tileIcon != null) { color = (tileIcon.getIconWidth() == -1) ? Color.gray : null; } if (color != null) { g.setColor(color); g.fillRect(0, 0, width - insets.right, insets.top); g.fillRect(0, insets.top, insets.left, height - insets.top); g.fillRect(insets.left, height - insets.bottom, width - insets.left, insets.bottom); g.fillRect(width - insets.right, 0, insets.right, height - insets.bottom); } else if (tileIcon != null) { int tileW = tileIcon.getIconWidth(); int tileH = tileIcon.getIconHeight(); int xpos, ypos, startx, starty; Graphics cg; // Paint top matte edge cg = g.create(); cg.setClip(0, 0, width, insets.top); for (ypos = 0; insets.top - ypos > 0; ypos += tileH) { for (xpos = 0; width - xpos > 0; xpos += tileW) { tileIcon.paintIcon(c, cg, xpos, ypos); } } cg.dispose(); // Paint left matte edge cg = g.create(); cg.setClip(0, insets.top, insets.left, height - insets.top); starty = insets.top - (insets.top%tileH); startx = 0; for (ypos = starty; height - ypos > 0; ypos += tileH) { for (xpos = startx; insets.left - xpos > 0; xpos += tileW) { tileIcon.paintIcon(c, cg, xpos, ypos); } } cg.dispose(); // Paint bottom matte edge cg = g.create(); cg.setClip(insets.left, height - insets.bottom, width - insets.left, insets.bottom); starty = (height - insets.bottom) - ((height - insets.bottom)%tileH); startx = insets.left - (insets.left%tileW); for (ypos = starty; height - ypos > 0; ypos += tileH) { for (xpos = startx; width - xpos > 0; xpos += tileW) { tileIcon.paintIcon(c, cg, xpos, ypos); } } cg.dispose(); // Paint right matte edge cg = g.create(); cg.setClip(width - insets.right, insets.top, insets.right, height - insets.top - insets.bottom); starty = insets.top - (insets.top%tileH); startx = width - insets.right - ((width - insets.right)%tileW); for (ypos = starty; height - ypos > 0; ypos += tileH) { for (xpos = startx; width - xpos > 0; xpos += tileW) { tileIcon.paintIcon(c, cg, xpos, ypos); } } cg.dispose(); } g.translate(-x, -y); g.setColor(oldColor); } /** * Returns the insets of the border. * @param c the component for which this border insets value applies */ public Insets getBorderInsets(Component c) { return getBorderInsets(); } /** * Reinitialize the insets parameter with this Border's current Insets. * @param c the component for which this border insets value applies * @param insets the object to be reinitialized */ public Insets getBorderInsets(Component c, Insets insets) { return computeInsets(insets); } /** * Returns the insets of the border. */ public Insets getBorderInsets() { return computeInsets(new Insets(0,0,0,0)); } /* should be protected once api changes area allowed */ private Insets computeInsets(Insets insets) { if (tileIcon != null && top == -1 && bottom == -1 && left == -1 && right == -1) { int w = tileIcon.getIconWidth(); int h = tileIcon.getIconHeight(); insets.top = h; insets.right = w; insets.bottom = h; insets.left = w; } else { insets.left = left; insets.top = top; insets.right = right; insets.bottom = bottom; } return insets; } /** * Returns the color used for tiling the border or null * if a tile icon is being used. */ public Color getMatteColor() { return color; } /** * Returns the icon used for tiling the border or null * if a solid color is being used. */ public Icon getTileIcon() { return tileIcon; } /** * Returns whether or not the border is opaque. */ public boolean isBorderOpaque() { // If a tileIcon is set, then it may contain transparent bits return color != null; } }