/* * @(#)DefaultButtonModel.java 1.45 04/05/05 * * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.swing; import java.awt.*; import java.awt.event.*; import java.awt.image.*; import java.io.Serializable; import java.util.EventListener; import javax.swing.event.*; /** * The default implementation of a Button component's data model. *

* Warning: * Serialized objects of this class will not be compatible with * future Swing releases. The current serialization support is * appropriate for short term storage or RMI between applications running * the same version of Swing. As of 1.4, support for long term storage * of all JavaBeansTM * has been added to the java.beans package. * Please see {@link java.beans.XMLEncoder}. * * @version 1.45 05/05/04 * @author Jeff Dinkins */ public class DefaultButtonModel implements ButtonModel, Serializable { protected int stateMask = 0; protected String actionCommand = null; protected ButtonGroup group = null; protected int mnemonic = 0; /** * Only one ChangeEvent is needed per button model * instance since the * event's only state is the source property. The source of events * generated is always "this". */ protected transient ChangeEvent changeEvent = null; protected EventListenerList listenerList = new EventListenerList(); /** * Constructs a default JButtonModel. * */ public DefaultButtonModel() { stateMask = 0; setEnabled(true); } /** * Indicates partial commitment towards choosing the * button. */ public final static int ARMED = 1 << 0; /** * Indicates that the button has been selected. Only needed for * certain types of buttons - such as RadioButton or Checkbox. */ public final static int SELECTED = 1 << 1; /** * Indicates that the button has been "pressed" * (typically, when the mouse is released). */ public final static int PRESSED = 1 << 2; /** * Indicates that the button can be selected by * an input device (such as a mouse pointer). */ public final static int ENABLED = 1 << 3; /** * Indicates that the mouse is over the button. */ public final static int ROLLOVER = 1 << 4; /** * Sets the actionCommand string that gets sent as * part of the event when the button is pressed. * * @param actionCommand the String that identifies * the generated event */ public void setActionCommand(String actionCommand) { this.actionCommand = actionCommand; } /** * Returns the action command for this button. * * @return the String that identifies the generated event * @see #setActionCommand */ public String getActionCommand() { return actionCommand; } /** * Indicates partial commitment towards pressing the * button. * * @return true if the button is armed, and ready to be pressed * @see #setArmed */ public boolean isArmed() { return (stateMask & ARMED) != 0; } /** * Indicates if the button has been selected. Only needed for * certain types of buttons - such as RadioButton or Checkbox. * * @return true if the button is selected */ public boolean isSelected() { return (stateMask & SELECTED) != 0; } /** * Indicates whether the button can be selected or pressed by * an input device (such as a mouse pointer). (Checkbox-buttons * are selected, regular buttons are "pressed".) * * @return true if the button is enabled, and therefore * selectable (or pressable) */ public boolean isEnabled() { return (stateMask & ENABLED) != 0; } /** * Indicates whether button has been pressed. * * @return true if the button has been pressed */ public boolean isPressed() { return (stateMask & PRESSED) != 0; } /** * Indicates that the mouse is over the button. * * @return true if the mouse is over the button */ public boolean isRollover() { return (stateMask & ROLLOVER) != 0; } /** * Marks the button as "armed". If the mouse button is * released while it is over this item, the button's action event * fires. If the mouse button is released elsewhere, the * event does not fire and the button is disarmed. * * @param b true to arm the button so it can be selected */ public void setArmed(boolean b) { if((isArmed() == b) || !isEnabled()) { return; } if (b) { stateMask |= ARMED; } else { stateMask &= ~ARMED; } fireStateChanged(); } /** * Enables or disables the button. * * @param b true to enable the button * @see #isEnabled */ public void setEnabled(boolean b) { if(isEnabled() == b) { return; } if (b) { stateMask |= ENABLED; } else { stateMask &= ~ENABLED; // unarm and unpress, just in case stateMask &= ~ARMED; stateMask &= ~PRESSED; } fireStateChanged(); } /** * Selects or deselects the button. * * @param b true selects the button, * false deselects the button */ public void setSelected(boolean b) { if (this.isSelected() == b) { return; } if (b) { stateMask |= SELECTED; } else { stateMask &= ~SELECTED; } fireItemStateChanged( new ItemEvent(this, ItemEvent.ITEM_STATE_CHANGED, this, b ? ItemEvent.SELECTED : ItemEvent.DESELECTED)); fireStateChanged(); } /** * Sets the button to pressed or unpressed. * * @param b true to set the button to "pressed" * @see #isPressed */ public void setPressed(boolean b) { if((isPressed() == b) || !isEnabled()) { return; } if (b) { stateMask |= PRESSED; } else { stateMask &= ~PRESSED; } if(!isPressed() && isArmed()) { int modifiers = 0; AWTEvent currentEvent = EventQueue.getCurrentEvent(); if (currentEvent instanceof InputEvent) { modifiers = ((InputEvent)currentEvent).getModifiers(); } else if (currentEvent instanceof ActionEvent) { modifiers = ((ActionEvent)currentEvent).getModifiers(); } fireActionPerformed( new ActionEvent(this, ActionEvent.ACTION_PERFORMED, getActionCommand(), EventQueue.getMostRecentEventTime(), modifiers)); } fireStateChanged(); } /** * Sets or clears the button's rollover state * * @param b true to turn on rollover * @see #isRollover */ public void setRollover(boolean b) { if((isRollover() == b) || !isEnabled()) { return; } if (b) { stateMask |= ROLLOVER; } else { stateMask &= ~ROLLOVER; } fireStateChanged(); } /** * Sets the keyboard mnemonic (shortcut key or * accelerator key) for this button. * * @param key an int specifying the accelerator key */ public void setMnemonic(int key) { mnemonic = key; fireStateChanged(); } /** * Gets the keyboard mnemonic for this model * * @return an int specifying the accelerator key * @see #setMnemonic */ public int getMnemonic() { return mnemonic; } /** * Adds a ChangeListener to the button. * * @param l the listener to add */ public void addChangeListener(ChangeListener l) { listenerList.add(ChangeListener.class, l); } /** * Removes a ChangeListener from the button. * * @param l the listener to remove */ public void removeChangeListener(ChangeListener l) { listenerList.remove(ChangeListener.class, l); } /** * Returns an array of all the change listeners * registered on this DefaultButtonModel. * * @return all of this model's ChangeListeners * or an empty * array if no change listeners are currently registered * * @see #addChangeListener * @see #removeChangeListener * * @since 1.4 */ public ChangeListener[] getChangeListeners() { return (ChangeListener[])listenerList.getListeners( ChangeListener.class); } /** * Notifies all listeners that have registered interest for * notification on this event type. The event instance * is created lazily. * * @see EventListenerList */ protected void fireStateChanged() { // Guaranteed to return a non-null array Object[] listeners = listenerList.getListenerList(); // Process the listeners last to first, notifying // those that are interested in this event for (int i = listeners.length-2; i>=0; i-=2) { if (listeners[i]==ChangeListener.class) { // Lazily create the event: if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeListener)listeners[i+1]).stateChanged(changeEvent); } } } /** * Adds an ActionListener to the button. * * @param l the listener to add */ public void addActionListener(ActionListener l) { listenerList.add(ActionListener.class, l); } /** * Removes an ActionListener from the button. * * @param l the listener to remove */ public void removeActionListener(ActionListener l) { listenerList.remove(ActionListener.class, l); } /** * Returns an array of all the action listeners * registered on this DefaultButtonModel. * * @return all of this model's ActionListeners * or an empty * array if no action listeners are currently registered * * @see #addActionListener * @see #removeActionListener * * @since 1.4 */ public ActionListener[] getActionListeners() { return (ActionListener[])listenerList.getListeners( ActionListener.class); } /** * Notifies all listeners that have registered interest for * notification on this event type. * * @param e the ActionEvent to deliver to listeners * @see EventListenerList */ protected void fireActionPerformed(ActionEvent e) { // Guaranteed to return a non-null array Object[] listeners = listenerList.getListenerList(); // Process the listeners last to first, notifying // those that are interested in this event for (int i = listeners.length-2; i>=0; i-=2) { if (listeners[i]==ActionListener.class) { // Lazily create the event: // if (changeEvent == null) // changeEvent = new ChangeEvent(this); ((ActionListener)listeners[i+1]).actionPerformed(e); } } } /** * Adds an ItemListener to the button. * * @param l the listener to add */ public void addItemListener(ItemListener l) { listenerList.add(ItemListener.class, l); } /** * Removes an ItemListener from the button. * * @param l the listener to remove */ public void removeItemListener(ItemListener l) { listenerList.remove(ItemListener.class, l); } /** * Returns an array of all the item listeners * registered on this DefaultButtonModel. * * @return all of this model's ItemListeners * or an empty * array if no item listeners are currently registered * * @see #addItemListener * @see #removeItemListener * * @since 1.4 */ public ItemListener[] getItemListeners() { return (ItemListener[])listenerList.getListeners(ItemListener.class); } /** * Notifies all listeners that have registered interest for * notification on this event type. * * @param e the ItemEvent to deliver to listeners * @see EventListenerList */ protected void fireItemStateChanged(ItemEvent e) { // Guaranteed to return a non-null array Object[] listeners = listenerList.getListenerList(); // Process the listeners last to first, notifying // those that are interested in this event for (int i = listeners.length-2; i>=0; i-=2) { if (listeners[i]==ItemListener.class) { // Lazily create the event: // if (changeEvent == null) // changeEvent = new ChangeEvent(this); ((ItemListener)listeners[i+1]).itemStateChanged(e); } } } /** * Returns an array of all the objects currently registered as * FooListeners * upon this model. * FooListeners * are registered using the addFooListener method. *

* You can specify the listenerType argument * with a class literal, such as FooListener.class. * For example, you can query a DefaultButtonModel * instance m * for its action listeners * with the following code: * *

ActionListener[] als = (ActionListener[])(m.getListeners(ActionListener.class));
* * If no such listeners exist, * this method returns an empty array. * * @param listenerType the type of listeners requested; * this parameter should specify an interface * that descends from java.util.EventListener * @return an array of all objects registered as * FooListeners * on this model, * or an empty array if no such * listeners have been added * @exception ClassCastException if listenerType doesn't * specify a class or interface that implements * java.util.EventListener * * @see #getActionListeners * @see #getChangeListeners * @see #getItemListeners * * @since 1.3 */ public T[] getListeners(Class listenerType) { return listenerList.getListeners(listenerType); } /** Overridden to return null. */ public Object[] getSelectedObjects() { return null; } /** * Identifies the group this button belongs to -- * needed for radio buttons, which are mutually * exclusive within their group. * * @param group the ButtonGroup this button belongs to */ public void setGroup(ButtonGroup group) { this.group = group; } /** * Returns the group that this button belongs to. * Normally used with radio buttons, which are mutually * exclusive within their group. * * @return a ButtonGroup that this button belongs to * * @since 1.3 */ public ButtonGroup getGroup() { return group; } }