/* * @(#)SoundbankResource.java 1.15 04/05/05 * * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.sound.midi; /** * A SoundbankResource represents any audio resource stored * in a {@link Soundbank}. Common soundbank resources include: * *

* Synthesizers that use wavetable synthesis or related * techniques play back the audio in a sample when * synthesizing notes, often when emulating the real-world instrument that * was originally recorded. However, there is not necessarily a one-to-one * correspondence between the Instruments and samples * in a Soundbank. A single Instrument can use * multiple SoundbankResources (typically for notes of dissimilar pitch or * brightness). Also, more than one Instrument can use the same * sample. * * @version 1.15, 04/05/05 * @author Kara Kytle */ public abstract class SoundbankResource { /** * The sound bank that contains the SoundbankResources */ private final Soundbank soundBank; /** * The name of the SoundbankResource */ private final String name; /** * The class used to represent the sample's data. */ private final Class dataClass; /** * The wavetable index. */ //private final int index; /** * Constructs a new SoundbankResource from the given sound bank * and wavetable index. (Setting the SoundbankResource's name, * sampled audio data, and instruments is a subclass responsibility.) * @param soundBank the sound bank containing this SoundbankResource * @param name the name of the sample * @param dataClass the class used to represent the sample's data * * @see #getSoundbank * @see #getName * @see #getDataClass * @see #getData */ protected SoundbankResource(Soundbank soundBank, String name, Class dataClass) { this.soundBank = soundBank; this.name = name; this.dataClass = dataClass; } /** * Obtains the sound bank that contains this SoundbankResource. * @return the sound bank in which this SoundbankResource is stored */ public Soundbank getSoundbank() { return soundBank; } /** * Obtains the name of the resource. This should generally be a string * descriptive of the resource. * @return the instrument's name */ public String getName() { return name; } /** * Obtains the class used by this sample to represent its data. * The object returned by getData will be of this * class. If this SoundbankResource object does not support * direct access to its data, returns null. * @return the class used to represent the sample's data, or * null if the data is not accessible */ public Class getDataClass() { return dataClass; } /** * Obtains the sampled audio that is stored in this SoundbankResource. * The type of object returned depends on the implementation of the * concrete class, and may be queried using getDataClass. * @return an object containing the sampled audio data * @see #getDataClass */ public abstract Object getData(); /** * Obtains the index of this SoundbankResource into the * Soundbank's set of SoundbankResources. * @return the wavetable index */ //public int getIndex() { // return index; //} /** * Obtains a list of the instruments in the sound bank that use the * SoundbankResource for sound synthesis. * @return an array of Instruments that reference this * SoundbankResource * * @see Instrument#getSamples */ //public abstract Instrument[] getInstruments(); }