/*
* @(#)Locale.java 1.79 04/05/10
*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
/*
* (C) Copyright Taligent, Inc. 1996, 1997 - All Rights Reserved
* (C) Copyright IBM Corp. 1996 - 1998 - All Rights Reserved
*
* The original version of this source code and documentation
* is copyrighted and owned by Taligent, Inc., a wholly-owned
* subsidiary of IBM. These materials are provided under terms
* of a License Agreement between Taligent and Sun. This technology
* is protected by multiple US and International patents.
*
* This notice and attribution to Taligent may not be removed.
* Taligent is a registered trademark of Taligent, Inc.
*
*/
package java.util;
import java.io.*;
import java.security.AccessController;
import java.text.MessageFormat;
import sun.security.action.GetPropertyAction;
import sun.text.resources.LocaleData;
/**
*
* A Locale
object represents a specific geographical, political,
* or cultural region. An operation that requires a Locale
to perform
* its task is called locale-sensitive and uses the Locale
* to tailor information for the user. For example, displaying a number
* is a locale-sensitive operation--the number should be formatted
* according to the customs/conventions of the user's native country,
* region, or culture.
*
*
* Create a Locale
object using the constructors in this class:
*
** The language argument is a valid ISO Language Code. * These codes are the lower-case, two-letter codes as defined by ISO-639. * You can find a full list of these codes at a number of sites, such as: ** Locale(String language) * Locale(String language, String country) * Locale(String language, String country, String variant) **
http://www.loc.gov/standards/iso639-2/englangn.html
*
*
* The country argument is a valid ISO Country Code. These
* codes are the upper-case, two-letter codes as defined by ISO-3166.
* You can find a full list of these codes at a number of sites, such as:
*
* http://www.iso.ch/iso/en/prods-services/iso3166ma/02iso-3166-code-lists/list-en1.html
*
*
* The variant argument is a vendor or browser-specific code. * For example, use WIN for Windows, MAC for Macintosh, and POSIX for POSIX. * Where there are two variants, separate them with an underscore, and * put the most important one first. For example, a Traditional Spanish collation * might construct a locale with parameters for language, country and variant as: * "es", "ES", "Traditional_WIN". * *
* Because a Locale
object is just an identifier for a region,
* no validity check is performed when you construct a Locale
.
* If you want to see whether particular resources are available for the
* Locale
you construct, you must query those resources. For
* example, ask the NumberFormat
for the locales it supports
* using its getAvailableLocales
method.
*
Note: When you ask for a resource for a particular
* locale, you get back the best available match, not necessarily
* precisely what you asked for. For more information, look at
* {@link ResourceBundle}.
*
*
* The Locale
class provides a number of convenient constants
* that you can use to create Locale
objects for commonly used
* locales. For example, the following creates a Locale
object
* for the United States:
*
** ** Locale.US **
* Once you've created a Locale
you can query it for information about
* itself. Use getCountry
to get the ISO Country Code and
* getLanguage
to get the ISO Language Code. You can
* use getDisplayCountry
to get the
* name of the country suitable for displaying to the user. Similarly,
* you can use getDisplayLanguage
to get the name of
* the language suitable for displaying to the user. Interestingly,
* the getDisplayXXX
methods are themselves locale-sensitive
* and have two versions: one that uses the default locale and one
* that uses the locale specified as an argument.
*
*
* The Java 2 platform provides a number of classes that perform locale-sensitive
* operations. For example, the NumberFormat
class formats
* numbers, currency, or percentages in a locale-sensitive manner. Classes
* such as NumberFormat
have a number of convenience methods
* for creating a default object of that type. For example, the
* NumberFormat
class provides these three convenience methods
* for creating a default NumberFormat
object:
*
** These methods have two variants; one with an explicit locale * and one without; the latter using the default locale. ** NumberFormat.getInstance() * NumberFormat.getCurrencyInstance() * NumberFormat.getPercentInstance() **
** A* NumberFormat.getInstance(myLocale) * NumberFormat.getCurrencyInstance(myLocale) * NumberFormat.getPercentInstance(myLocale) **
Locale
is the mechanism for identifying the kind of object
* (NumberFormat
) that you would like to get. The locale is
* just a mechanism for identifying objects,
* not a container for the objects themselves.
*
* @see ResourceBundle
* @see java.text.Format
* @see java.text.NumberFormat
* @see java.text.Collator
* @author Mark Davis
* @since 1.1
*/
public final class Locale implements Cloneable, Serializable {
/** Useful constant for language.
*/
static public final Locale ENGLISH = new Locale("en","","");
/** Useful constant for language.
*/
static public final Locale FRENCH = new Locale("fr","","");
/** Useful constant for language.
*/
static public final Locale GERMAN = new Locale("de","","");
/** Useful constant for language.
*/
static public final Locale ITALIAN = new Locale("it","","");
/** Useful constant for language.
*/
static public final Locale JAPANESE = new Locale("ja","","");
/** Useful constant for language.
*/
static public final Locale KOREAN = new Locale("ko","","");
/** Useful constant for language.
*/
static public final Locale CHINESE = new Locale("zh","","");
/** Useful constant for language.
*/
static public final Locale SIMPLIFIED_CHINESE = new Locale("zh","CN","");
/** Useful constant for language.
*/
static public final Locale TRADITIONAL_CHINESE = new Locale("zh","TW","");
/** Useful constant for country.
*/
static public final Locale FRANCE = new Locale("fr","FR","");
/** Useful constant for country.
*/
static public final Locale GERMANY = new Locale("de","DE","");
/** Useful constant for country.
*/
static public final Locale ITALY = new Locale("it","IT","");
/** Useful constant for country.
*/
static public final Locale JAPAN = new Locale("ja","JP","");
/** Useful constant for country.
*/
static public final Locale KOREA = new Locale("ko","KR","");
/** Useful constant for country.
*/
static public final Locale CHINA = new Locale("zh","CN","");
/** Useful constant for country.
*/
static public final Locale PRC = new Locale("zh","CN","");
/** Useful constant for country.
*/
static public final Locale TAIWAN = new Locale("zh","TW","");
/** Useful constant for country.
*/
static public final Locale UK = new Locale("en","GB","");
/** Useful constant for country.
*/
static public final Locale US = new Locale("en","US","");
/** Useful constant for country.
*/
static public final Locale CANADA = new Locale("en","CA","");
/** Useful constant for country.
*/
static public final Locale CANADA_FRENCH = new Locale("fr","CA","");
/** serialization ID
*/
static final long serialVersionUID = 9149081749638150636L;
/**
* Construct a locale from language, country, variant.
* NOTE: ISO 639 is not a stable standard; some of the language codes it defines
* (specifically iw, ji, and in) have changed. This constructor accepts both the
* old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
* API on Locale will return only the OLD codes.
* @param language lowercase two-letter ISO-639 code.
* @param country uppercase two-letter ISO-3166 code.
* @param variant vendor and browser specific code. See class description.
* @exception NullPointerException thrown if any argument is null.
*/
public Locale(String language, String country, String variant) {
this.language = convertOldISOCodes(language);
this.country = toUpperCase(country).intern();
this.variant = variant.intern();
}
/**
* Construct a locale from language, country.
* NOTE: ISO 639 is not a stable standard; some of the language codes it defines
* (specifically iw, ji, and in) have changed. This constructor accepts both the
* old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
* API on Locale will return only the OLD codes.
* @param language lowercase two-letter ISO-639 code.
* @param country uppercase two-letter ISO-3166 code.
* @exception NullPointerException thrown if either argument is null.
*/
public Locale(String language, String country) {
this(language, country, "");
}
/**
* Construct a locale from a language code.
* NOTE: ISO 639 is not a stable standard; some of the language codes it defines
* (specifically iw, ji, and in) have changed. This constructor accepts both the
* old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
* API on Locale will return only the OLD codes.
* @param language lowercase two-letter ISO-639 code.
* @exception NullPointerException thrown if argument is null.
* @since 1.4
*/
public Locale(String language) {
this(language, "", "");
}
/**
* Gets the current value of the default locale for this instance
* of the Java Virtual Machine.
* * The Java Virtual Machine sets the default locale during startup * based on the host environment. It is used by many locale-sensitive * methods if no locale is explicitly specified. * It can be changed using the * {@link #setDefault(java.util.Locale) setDefault} method. * * @return the default locale for this instance of the Java Virtual Machine */ public static Locale getDefault() { // do not synchronize this method - see 4071298 // it's OK if more than one default locale happens to be created if (defaultLocale == null) { String language, region, country, variant; language = (String) AccessController.doPrivileged( new GetPropertyAction("user.language", "en")); // for compatibility, check for old user.region property region = (String) AccessController.doPrivileged( new GetPropertyAction("user.region")); if (region != null) { // region can be of form country, country_variant, or _variant int i = region.indexOf('_'); if (i >= 0) { country = region.substring(0, i); variant = region.substring(i + 1); } else { country = region; variant = ""; } } else { country = (String) AccessController.doPrivileged( new GetPropertyAction("user.country", "")); variant = (String) AccessController.doPrivileged( new GetPropertyAction("user.variant", "")); } defaultLocale = new Locale(language, country, variant); } return defaultLocale; } /** * Sets the default locale for this instance of the Java Virtual Machine. * This does not affect the host locale. *
* If there is a security manager, its checkPermission
* method is called with a PropertyPermission("user.language", "write")
* permission before the default locale is changed.
*
* The Java Virtual Machine sets the default locale during startup * based on the host environment. It is used by many locale-sensitive * methods if no locale is explicitly specified. *
* Since changing the default locale may affect many different areas
* of functionality, this method should only be used if the caller
* is prepared to reinitialize locale-sensitive code running
* within the same Java Virtual Machine, such as the user interface.
*
* @throws SecurityException
* if a security manager exists and its
* checkPermission
method doesn't allow the operation.
* @throws NullPointerException if newLocale
is null
* @param newLocale the new default locale
* @see SecurityManager#checkPermission
* @see java.util.PropertyPermission
*/
public static synchronized void setDefault(Locale newLocale) {
if (newLocale == null)
throw new NullPointerException("Can't set default locale to NULL");
SecurityManager sm = System.getSecurityManager();
if (sm != null) sm.checkPermission(new PropertyPermission
("user.language", "write"));
defaultLocale = newLocale;
}
/**
* Returns an array of all installed locales.
* The array returned must contain at least a Locale
* instance equal to {@link java.util.Locale#US Locale.US}.
*
* @return An array of installed locales.
*/
public static Locale[] getAvailableLocales() {
return LocaleData.getAvailableLocales("LocaleString");
}
/**
* Returns a list of all 2-letter country codes defined in ISO 3166.
* Can be used to create Locales.
*/
public static String[] getISOCountries() {
if (isoCountries == null) {
isoCountries = new String[compressedIsoCountries.length() / 6];
for (int i = 0; i < isoCountries.length; i++)
isoCountries[i] = compressedIsoCountries.substring((i * 6) + 1, (i * 6) + 3);
}
String[] result = new String[isoCountries.length];
System.arraycopy(isoCountries, 0, result, 0, isoCountries.length);
return result;
}
/**
* Returns a list of all 2-letter language codes defined in ISO 639.
* Can be used to create Locales.
* [NOTE: ISO 639 is not a stable standard-- some languages' codes have changed.
* The list this function returns includes both the new and the old codes for the
* languages whose codes have changed.]
*/
public static String[] getISOLanguages() {
if (isoLanguages == null) {
isoLanguages = new String[compressedIsoLanguages.length() / 6];
for (int i = 0; i < isoLanguages.length; i++)
isoLanguages[i] = compressedIsoLanguages.substring((i * 6) + 1, (i * 6) + 3);
}
String[] result = new String[isoLanguages.length];
System.arraycopy(isoLanguages, 0, result, 0, isoLanguages.length);
return result;
}
/**
* Returns the language code for this locale, which will either be the empty string
* or a lowercase ISO 639 code.
*
NOTE: ISO 639 is not a stable standard-- some languages' codes have changed. * Locale's constructor recognizes both the new and the old codes for the languages * whose codes have changed, but this function always returns the old code. If you * want to check for a specific language whose code has changed, don't do
* if (locale.getLanguage().equals("he") * ... *Instead, do
* if (locale.getLanguage().equals(new Locale("he", "", "").getLanguage()) * ...* @see #getDisplayLanguage */ public String getLanguage() { return language; } /** * Returns the country/region code for this locale, which will * either be the empty string or an uppercase ISO 3166 2-letter code. * @see #getDisplayCountry */ public String getCountry() { return country; } /** * Returns the variant code for this locale. * @see #getDisplayVariant */ public String getVariant() { return variant; } /** * Getter for the programmatic name of the entire locale, * with the language, country and variant separated by underbars. * Language is always lower case, and country is always upper case. * If the language is missing, the string will begin with an underbar. * If both the language and country fields are missing, this function * will return the empty string, even if the variant field is filled in * (you can't have a locale with just a variant-- the variant must accompany * a valid language or country code). * Examples: "en", "de_DE", "_GB", "en_US_WIN", "de__POSIX", "fr__MAC" * @see #getDisplayName */ public final String toString() { boolean l = language.length() != 0; boolean c = country.length() != 0; boolean v = variant.length() != 0; StringBuffer result = new StringBuffer(language); if (c||(l&&v)) { result.append('_').append(country); // This may just append '_' } if (v&&(l||c)) { result.append('_').append(variant); } return result.toString(); } /** * Returns a three-letter abbreviation for this locale's language. If the locale * doesn't specify a language, this will be the empty string. Otherwise, this will * be a lowercase ISO 639-2/T language code. * The ISO 639-2 language codes can be found on-line at *
http://www.loc.gov/standards/iso639-2/englangn.html
* @exception MissingResourceException Throws MissingResourceException if the
* three-letter language abbreviation is not available for this locale.
*/
public String getISO3Language() throws MissingResourceException {
int length = language.length();
if (length == 0) {
return "";
}
int index = compressedIsoLanguages.indexOf("," + language);
if (index == -1 || length != 2) {
throw new MissingResourceException("Couldn't find 3-letter language code for "
+ language, "LocaleElements_" + toString(), "ShortLanguage");
}
return compressedIsoLanguages.substring(index + 3, index + 6);
}
/**
* Returns a three-letter abbreviation for this locale's country. If the locale
* doesn't specify a country, this will be the empty string. Otherwise, this will
* be an uppercase ISO 3166 3-letter country code.
* The ISO 3166-2 country codes can be found on-line at
* http://www.davros.org/misc/iso3166.txt
* @exception MissingResourceException Throws MissingResourceException if the
* three-letter country abbreviation is not available for this locale.
*/
public String getISO3Country() throws MissingResourceException {
int length = country.length();
if (length == 0) {
return "";
}
int index = compressedIsoCountries.indexOf("," + country);
if (index == -1 || length != 2) {
throw new MissingResourceException("Couldn't find 3-letter country code for "
+ country, "LocaleElements_" + toString(), "ShortCountry");
}
return compressedIsoCountries.substring(index + 3, index + 6);
}
/**
* Returns a name for the locale's language that is appropriate for display to the
* user.
* If possible, the name returned will be localized for the default locale.
* For example, if the locale is fr_FR and the default locale
* is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and
* the default locale is fr_FR, getDisplayLanguage() will return "anglais".
* If the name returned cannot be localized for the default locale,
* (say, we don't have a Japanese name for Croatian),
* this function falls back on the English name, and uses the ISO code as a last-resort
* value. If the locale doesn't specify a language, this function returns the empty string.
*/
public final String getDisplayLanguage() {
return getDisplayLanguage(getDefault());
}
/**
* Returns a name for the locale's language that is appropriate for display to the
* user.
* If possible, the name returned will be localized according to inLocale.
* For example, if the locale is fr_FR and inLocale
* is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and
* inLocale is fr_FR, getDisplayLanguage() will return "anglais".
* If the name returned cannot be localized according to inLocale,
* (say, we don't have a Japanese name for Croatian),
* this function falls back on the default locale, on the English name, and finally
* on the ISO code as a last-resort value. If the locale doesn't specify a language,
* this function returns the empty string.
*/
public String getDisplayLanguage(Locale inLocale) {
String langCode = language;
if (langCode.length() == 0)
return "";
Locale workingLocale = (Locale)inLocale.clone();
String result = null;
int phase = 0;
boolean done = false;
if (workingLocale.variant.length() == 0)
phase = 1;
if (workingLocale.country.length() == 0)
phase = 2;
while (!done) {
try {
ResourceBundle bundle = LocaleData.getLocaleElements(workingLocale);
result = findStringMatch((String[][])bundle.getObject("Languages"),
langCode, langCode);
if (result.length() != 0)
done = true;
}
catch (Exception e) {
// just fall through
}
if (!done) {
switch (phase) {
case 0:
workingLocale = new Locale(workingLocale.language,
workingLocale.country,
"");
break;
case 1:
workingLocale = new Locale(workingLocale.language,
"",
workingLocale.variant);
break;
case 2:
workingLocale = getDefault();
break;
case 3:
workingLocale = new Locale("", "", "");
break;
default:
return langCode;
}
phase++;
}
}
return result;
}
/**
* Returns a name for the locale's country that is appropriate for display to the
* user.
* If possible, the name returned will be localized for the default locale.
* For example, if the locale is fr_FR and the default locale
* is en_US, getDisplayCountry() will return "France"; if the locale is en_US and
* the default locale is fr_FR, getDisplayLanguage() will return "Etats-Unis".
* If the name returned cannot be localized for the default locale,
* (say, we don't have a Japanese name for Croatia),
* this function falls back on the English name, and uses the ISO code as a last-resort
* value. If the locale doesn't specify a country, this function returns the empty string.
*/
public final String getDisplayCountry() {
return getDisplayCountry(getDefault());
}
/**
* Returns a name for the locale's country that is appropriate for display to the
* user.
* If possible, the name returned will be localized according to inLocale.
* For example, if the locale is fr_FR and inLocale
* is en_US, getDisplayCountry() will return "France"; if the locale is en_US and
* inLocale is fr_FR, getDisplayLanguage() will return "Etats-Unis".
* If the name returned cannot be localized according to inLocale.
* (say, we don't have a Japanese name for Croatia),
* this function falls back on the default locale, on the English name, and finally
* on the ISO code as a last-resort value. If the locale doesn't specify a country,
* this function returns the empty string.
*/
public String getDisplayCountry(Locale inLocale) {
String ctryCode = country;
if (ctryCode.length() == 0)
return "";
Locale workingLocale = (Locale)inLocale.clone();
String result = null;
int phase = 0;
boolean done = false;
if (workingLocale.variant.length() == 0)
phase = 1;
if (workingLocale.country.length() == 0)
phase = 2;
while (!done) {
try {
ResourceBundle bundle = LocaleData.getLocaleElements(workingLocale);
result = findStringMatch((String[][])bundle.getObject("Countries"),
ctryCode, ctryCode);
if (result.length() != 0)
done = true;
}
catch (Exception e) {
// just fall through
}
if (!done) {
switch (phase) {
case 0:
workingLocale = new Locale(workingLocale.language,
workingLocale.country,
"");
break;
case 1:
workingLocale = new Locale(workingLocale.language,
"",
workingLocale.variant);
break;
case 2:
workingLocale = getDefault();
break;
case 3:
workingLocale = new Locale("", "", "");
break;
default:
return ctryCode;
}
phase++;
}
}
return result;
}
/**
* Returns a name for the locale's variant code that is appropriate for display to the
* user. If possible, the name will be localized for the default locale. If the locale
* doesn't specify a variant code, this function returns the empty string.
*/
public final String getDisplayVariant() {
return getDisplayVariant(getDefault());
}
/**
* Returns a name for the locale's variant code that is appropriate for display to the
* user. If possible, the name will be localized for inLocale. If the locale
* doesn't specify a variant code, this function returns the empty string.
*/
public String getDisplayVariant(Locale inLocale) {
if (variant.length() == 0)
return "";
ResourceBundle bundle = LocaleData.getLocaleElements(inLocale);
String names[] = getDisplayVariantArray(bundle);
// Get the localized patterns for formatting a list, and use
// them to format the list.
String[] patterns;
try {
patterns = (String[])bundle.getObject("LocaleNamePatterns");
}
catch (MissingResourceException e) {
patterns = null;
}
return formatList(patterns, names);
}
/**
* Returns a name for the locale that is appropriate for display to the
* user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(),
* and getDisplayVariant() assembled into a single string. The display name will have
* one of the following forms:* language (country, variant)* depending on which fields are specified in the locale. If the language, country, * and variant fields are all empty, this function returns the empty string. */ public final String getDisplayName() { return getDisplayName(getDefault()); } /** * Returns a name for the locale that is appropriate for display to the * user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(), * and getDisplayVariant() assembled into a single string. The display name will have * one of the following forms:* language (country)
* language (variant)
* country (variant)
* language
* country
* variant
* language (country, variant)* depending on which fields are specified in the locale. If the language, country, * and variant fields are all empty, this function returns the empty string. */ public String getDisplayName(Locale inLocale) { ResourceBundle bundle = LocaleData.getLocaleElements(inLocale); String languageName = getDisplayLanguage(inLocale); String countryName = getDisplayCountry(inLocale); String[] variantNames = getDisplayVariantArray(bundle); // Get the localized patterns for formatting a display name. String[] patterns; try { patterns = (String[])bundle.getObject("LocaleNamePatterns"); } catch (MissingResourceException e) { patterns = null; } // The display name consists of a main name, followed by qualifiers. // Typically, the format is "MainName (Qualifier, Qualifier)" but this // depends on what pattern is stored in the display locale. String mainName = null; String[] qualifierNames = null; // The main name is the language, or if there is no language, the country. // If there is neither language nor country (an anomalous situation) then // the display name is simply the variant's display name. if (languageName.length() != 0) { mainName = languageName; if (countryName.length() != 0) { qualifierNames = new String[variantNames.length + 1]; System.arraycopy(variantNames, 0, qualifierNames, 1, variantNames.length); qualifierNames[0] = countryName; } else qualifierNames = variantNames; } else if (countryName.length() != 0) { mainName = countryName; qualifierNames = variantNames; } else { return formatList(patterns, variantNames); } // Create an array whose first element is the number of remaining // elements. This serves as a selector into a ChoiceFormat pattern from // the resource. The second and third elements are the main name and // the qualifier; if there are no qualifiers, the third element is // unused by the format pattern. Object[] displayNames = { new Integer(qualifierNames.length != 0 ? 2 : 1), mainName, // We could also just call formatList() and have it handle the empty // list case, but this is more efficient, and we want it to be // efficient since all the language-only locales will not have any // qualifiers. qualifierNames.length != 0 ? formatList(patterns, qualifierNames) : null }; if (patterns != null) { return new MessageFormat(patterns[0]).format(displayNames); } else { // If we cannot get the message format pattern, then we use a simple // hard-coded pattern. This should not occur in practice unless the // installation is missing some core files (LocaleElements etc.). StringBuffer result = new StringBuffer(); result.append((String)displayNames[1]); if (displayNames.length > 2) { result.append(" ("); result.append((String)displayNames[2]); result.append(")"); } return result.toString(); } } /** * Overrides Cloneable */ public Object clone() { try { Locale that = (Locale)super.clone(); return that; } catch (CloneNotSupportedException e) { throw new InternalError(); } } /** * Override hashCode. * Since Locales are often used in hashtables, caches the value * for speed. */ public int hashCode() { int hc = hashCodeValue; if (hc == 0) { hc = (language.hashCode() << 8) ^ country.hashCode() ^ (variant.hashCode() << 4); hashCodeValue = hc; } return hc; } // Overrides /** * Returns true if this Locale is equal to another object. A Locale is * deemed equal to another Locale with identical language, country, * and variant, and unequal to all other objects. * * @return true if this Locale is equal to the specified object. */ public boolean equals(Object obj) { if (this == obj) // quick check return true; if (!(obj instanceof Locale)) return false; Locale other = (Locale) obj; return language == other.language && country == other.country && variant == other.variant; } // ================= privates ===================================== // XXX instance and class variables. For now keep these separate, since it is // faster to match. Later, make into single string. /** * @serial * @see #getLanguage */ private final String language; /** * @serial * @see #getCountry */ private final String country; /** * @serial * @see #getVariant */ private final String variant; /** * Placeholder for the object's hash code. Always -1. * @serial */ private volatile int hashcode = -1; // lazy evaluate /** * Calculated hashcode to fix 4518797. */ private transient volatile int hashCodeValue = 0; private static Locale defaultLocale = null; /** * Return an array of the display names of the variant. * @param bundle the ResourceBundle to use to get the display names * @return an array of display names, possible of zero length. */ private String[] getDisplayVariantArray(ResourceBundle bundle) { // Split the variant name into tokens separated by '_'. StringTokenizer tokenizer = new StringTokenizer(variant, "_"); String[] names = new String[tokenizer.countTokens()]; // For each variant token, lookup the display name. If // not found, use the variant name itself. for (int i=0; i* language (country)
* language (variant)
* country (variant)
* language
* country
* variant