/*
* @(#)EventQueue.java 1.96 04/06/28
*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package java.awt;
import java.awt.event.ActionEvent;
import java.awt.event.FocusEvent;
import java.awt.event.InputEvent;
import java.awt.event.InputMethodEvent;
import java.awt.event.InvocationEvent;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.awt.event.PaintEvent;
import java.awt.event.WindowEvent;
import java.awt.ActiveEvent;
import java.awt.peer.ComponentPeer;
import java.awt.peer.LightweightPeer;
import java.util.EmptyStackException;
import java.lang.ref.WeakReference;
import java.lang.reflect.InvocationTargetException;
import java.security.AccessController;
import java.security.PrivilegedAction;
import sun.awt.PeerEvent;
import sun.awt.SunToolkit;
import sun.awt.DebugHelper;
import sun.awt.AWTAutoShutdown;
import sun.awt.AppContext;
/**
* EventQueue
is a platform-independent class
* that queues events, both from the underlying peer classes
* and from trusted application classes.
*
* It encapsulates asynchronous event dispatch machinery which
* extracts events from the queue and dispatches them by calling
* {@link #dispatchEvent(AWTEvent) dispatchEvent(AWTEvent)} method
* on this EventQueue
with the event to be dispatched
* as an argument. The particular behavior of this machinery is
* implementation-dependent. The only requirements are that events
* which were actually enqueued to this queue (note that events
* being posted to the EventQueue
can be coalesced)
* are dispatched:
*
AWTEvent
A is enqueued
* to the EventQueue
before
* AWTEvent
B then event B will not be
* dispatched before event A.
*
* Some browsers partition applets in different code bases into
* separate contexts, and establish walls between these contexts.
* In such a scenario, there will be one EventQueue
* per context. Other browsers place all applets into the same
* context, implying that there will be only a single, global
* EventQueue
for all applets. This behavior is
* implementation-dependent. Consult your browser's documentation
* for more information.
*
* For information on the threading issues of the event dispatch
* machinery, see AWT Threading
* Issues.
*
* @author Thomas Ball
* @author Fred Ecks
* @author David Mendenhall
*
* @version 1.96, 06/28/04
* @since 1.1
*/
public class EventQueue {
private static final DebugHelper dbg = DebugHelper.create(EventQueue.class);
// From Thread.java
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
private static final int LOW_PRIORITY = 0;
private static final int NORM_PRIORITY = 1;
private static final int HIGH_PRIORITY = 2;
private static final int ULTIMATE_PRIORITY = 3;
private static final int NUM_PRIORITIES = ULTIMATE_PRIORITY + 1;
/*
* We maintain one Queue for each priority that the EventQueue supports.
* That is, the EventQueue object is actually implemented as
* NUM_PRIORITIES queues and all Events on a particular internal Queue
* have identical priority. Events are pulled off the EventQueue starting
* with the Queue of highest priority. We progress in decreasing order
* across all Queues.
*/
private Queue[] queues = new Queue[NUM_PRIORITIES];
/*
* The next EventQueue on the stack, or null if this EventQueue is
* on the top of the stack. If nextQueue is non-null, requests to post
* an event are forwarded to nextQueue.
*/
private EventQueue nextQueue;
/*
* The previous EventQueue on the stack, or null if this is the
* "base" EventQueue.
*/
private EventQueue previousQueue;
private EventDispatchThread dispatchThread;
private final ThreadGroup threadGroup =
Thread.currentThread().getThreadGroup();
private final ClassLoader classLoader =
Thread.currentThread().getContextClassLoader();
/*
* Debugging flag -- set true and recompile to enable checking.
*/
private final static boolean debug = false;
/*
* The time stamp of the last dispatched InputEvent or ActionEvent.
*/
private long mostRecentEventTime = System.currentTimeMillis();
/**
* The modifiers field of the current event, if the current event is an
* InputEvent or ActionEvent.
*/
private WeakReference currentEvent;
/*
* Non-zero if a thread is waiting in getNextEvent(int) for an event of
* a particular ID to be posted to the queue.
*/
private int waitForID;
private final String name = "AWT-EventQueue-" + nextThreadNum();
public EventQueue() {
for (int i = 0; i < NUM_PRIORITIES; i++) {
queues[i] = new Queue();
}
/*
* NOTE: if you ever have to start the associated event dispatch
* thread at this point, be aware of the following problem:
* If this EventQueue instance is created in
* SunToolkit.createNewAppContext() the started dispatch thread
* may call AppContext.getAppContext() before createNewAppContext()
* completes thus causing mess in thread group to appcontext mapping.
*/
}
/**
* Posts a 1.1-style event to the EventQueue
.
* If there is an existing event on the queue with the same ID
* and event source, the source Component
's
* coalesceEvents
method will be called.
*
* @param theEvent an instance of java.awt.AWTEvent
,
* or a subclass of it
* @throws NullPointerException if theEvent
is null
*/
public void postEvent(AWTEvent theEvent) {
SunToolkit.flushPendingEvents();
postEventPrivate(theEvent);
}
/**
* Posts a 1.1-style event to the EventQueue
.
* If there is an existing event on the queue with the same ID
* and event source, the source Component
's
* coalesceEvents
method will be called.
*
* @param theEvent an instance of java.awt.AWTEvent
,
* or a subclass of it
*/
final void postEventPrivate(AWTEvent theEvent) {
theEvent.isPosted = true;
synchronized(this) {
int id = theEvent.getID();
if (nextQueue != null) {
// Forward event to top of EventQueue stack.
nextQueue.postEventPrivate(theEvent);
} else if (theEvent instanceof PeerEvent &&
(((PeerEvent)theEvent).getFlags() &
PeerEvent.ULTIMATE_PRIORITY_EVENT) != 0) {
postEvent(theEvent, ULTIMATE_PRIORITY);
} else if (theEvent instanceof PeerEvent &&
(((PeerEvent)theEvent).getFlags() &
PeerEvent.PRIORITY_EVENT) != 0) {
postEvent(theEvent, HIGH_PRIORITY);
} else if (id == PaintEvent.PAINT ||
id == PaintEvent.UPDATE) {
postEvent(theEvent, LOW_PRIORITY);
} else {
postEvent(theEvent, NORM_PRIORITY);
}
}
}
/**
* Posts the event to the internal Queue of specified priority,
* coalescing as appropriate.
*
* @param theEvent an instance of java.awt.AWTEvent
,
* or a subclass of it
* @param priority the desired priority of the event
*/
private void postEvent(AWTEvent theEvent, int priority) {
if (dispatchThread == null) {
if (theEvent.getSource() == AWTAutoShutdown.getInstance()) {
return;
} else {
initDispatchThread();
}
}
Object source = theEvent.getSource();
// Expanding RepaintArea
if (source instanceof Component) {
ComponentPeer sourcePeer = ((Component)source).peer;
if (sourcePeer != null && theEvent instanceof PaintEvent &&
!(sourcePeer instanceof LightweightPeer)) {
sourcePeer.coalescePaintEvent((PaintEvent)theEvent);
}
}
EventQueueItem newItem = new EventQueueItem(theEvent);
boolean notifyID = (theEvent.getID() == this.waitForID);
if (queues[priority].head == null) {
boolean shouldNotify = noEvents();
queues[priority].head = queues[priority].tail = newItem;
if (shouldNotify) {
if (theEvent.getSource() != AWTAutoShutdown.getInstance()) {
AWTAutoShutdown.getInstance().notifyThreadBusy(dispatchThread);
}
notifyAll();
} else if (notifyID) {
notifyAll();
}
} else {
boolean isPeerEvent = theEvent instanceof PeerEvent;
// For Component source events, traverse the entire list,
// trying to coalesce events
if (source instanceof Component) {
EventQueueItem q = queues[priority].head;
if (theEvent.id == Event.MOUSE_MOVE ||
theEvent.id == Event.MOUSE_DRAG) {
EventQueueItem qm;
for(qm = q; qm != null; qm = qm.next) {
if ((qm.event instanceof MouseEvent) &&
qm.id != theEvent.id) {
q = qm;
}
}
}
for (; q != null; q = q.next) {
// Give Component.coalesceEvents a chance
if (q.event.getSource() == source && q.id == newItem.id) {
AWTEvent coalescedEvent = ((Component)source).coalesceEvents(q.event, theEvent);
if (isPeerEvent && coalescedEvent == null && q.event instanceof PeerEvent) {
coalescedEvent = ((PeerEvent)q.event).coalesceEvents((PeerEvent)theEvent);
}
if (coalescedEvent != null) {
// Remove debugging statement because
// calling AWTEvent.toString here causes a
// deadlock.
q.event = coalescedEvent;
return;
}
}
}
}
// The event was not coalesced or has non-Component source.
// Insert it at the end of the appropriate Queue.
queues[priority].tail.next = newItem;
queues[priority].tail = newItem;
if (notifyID) {
notifyAll();
}
}
}
/**
* Returns whether an event is pending on any of the separate
* Queues.
* @return whether an event is pending on any of the separate Queues
*/
private boolean noEvents() {
for (int i = 0; i < NUM_PRIORITIES; i++) {
if (queues[i].head != null) {
return false;
}
}
return true;
}
/**
* Removes an event from the EventQueue
and
* returns it. This method will block until an event has
* been posted by another thread.
* @return the next AWTEvent
* @exception InterruptedException
* if another thread has interrupted this thread
*/
public AWTEvent getNextEvent() throws InterruptedException {
do {
/*
* SunToolkit.flushPendingEvents must be called outside
* of the synchronized block to avoid deadlock when
* event queues are nested with push()/pop().
*/
SunToolkit.flushPendingEvents();
synchronized (this) {
for (int i = NUM_PRIORITIES - 1; i >= 0; i--) {
if (queues[i].head != null) {
EventQueueItem eqi = queues[i].head;
queues[i].head = eqi.next;
if (eqi.next == null) {
queues[i].tail = null;
}
return eqi.event;
}
}
AWTAutoShutdown.getInstance().notifyThreadFree(dispatchThread);
wait();
}
} while(true);
}
AWTEvent getNextEvent(int id) throws InterruptedException {
do {
/*
* SunToolkit.flushPendingEvents must be called outside
* of the synchronized block to avoid deadlock when
* event queues are nested with push()/pop().
*/
SunToolkit.flushPendingEvents();
synchronized (this) {
for (int i = 0; i < NUM_PRIORITIES; i++) {
for (EventQueueItem entry = queues[i].head, prev = null;
entry != null; prev = entry, entry = entry.next)
{
if (entry.id == id) {
if (prev == null) {
queues[i].head = entry.next;
} else {
prev.next = entry.next;
}
if (queues[i].tail == entry) {
queues[i].tail = prev;
}
return entry.event;
}
}
}
this.waitForID = id;
wait();
this.waitForID = 0;
}
} while(true);
}
/**
* Returns the first event on the EventQueue
* without removing it.
* @return the first event
*/
public synchronized AWTEvent peekEvent() {
for (int i = NUM_PRIORITIES - 1; i >= 0; i--) {
if (queues[i].head != null) {
return queues[i].head.event;
}
}
return null;
}
/**
* Returns the first event with the specified id, if any.
* @param id the id of the type of event desired
* @return the first event of the specified id or null
* if there is no such event
*/
public synchronized AWTEvent peekEvent(int id) {
for (int i = NUM_PRIORITIES - 1; i >= 0; i--) {
EventQueueItem q = queues[i].head;
for (; q != null; q = q.next) {
if (q.id == id) {
return q.event;
}
}
}
return null;
}
/**
* Dispatches an event. The manner in which the event is
* dispatched depends upon the type of the event and the
* type of the event's source object:
*
*
Event Type | *Source Type | *Dispatched To | *
---|---|---|
ActiveEvent | *Any | *event.dispatch() | *
Other | *Component | *source.dispatchEvent(AWTEvent) | *
Other | *MenuComponent | *source.dispatchEvent(AWTEvent) | *
Other | *Other | *No action (ignored) | *
* @param event an instance of
java.awt.AWTEvent
,
* or a subclass of it
* @throws NullPointerException if event
is null
*/
protected void dispatchEvent(AWTEvent event) {
event.isPosted = true;
Object src = event.getSource();
if (event instanceof ActiveEvent) {
// This could become the sole method of dispatching in time.
setCurrentEventAndMostRecentTimeImpl(event);
((ActiveEvent)event).dispatch();
} else if (src instanceof Component) {
((Component)src).dispatchEvent(event);
event.dispatched();
} else if (src instanceof MenuComponent) {
((MenuComponent)src).dispatchEvent(event);
} else if (src instanceof AWTAutoShutdown) {
if (noEvents()) {
dispatchThread.stopDispatching();
}
} else {
System.err.println("unable to dispatch event: " + event);
}
}
/**
* Returns the timestamp of the most recent event that had a timestamp, and
* that was dispatched from the EventQueue
associated with the
* calling thread. If an event with a timestamp is currently being
* dispatched, its timestamp will be returned. If no events have yet
* been dispatched, the EventQueue's initialization time will be
* returned instead.In the current version of
* the JDK, only InputEvent
s,
* ActionEvent
s, and InvocationEvent
s have
* timestamps; however, future versions of the JDK may add timestamps to
* additional event types. Note that this method should only be invoked
* from an application's event dispatching thread. If this method is
* invoked from another thread, the current system time (as reported by
* System.currentTimeMillis()
) will be returned instead.
*
* @return the timestamp of the last InputEvent
,
* ActionEvent
, or InvocationEvent
to be
* dispatched, or System.currentTimeMillis()
if this
* method is invoked on a thread other than an event dispatching
* thread
* @see java.awt.event.InputEvent#getWhen
* @see java.awt.event.ActionEvent#getWhen
* @see java.awt.event.InvocationEvent#getWhen
*
* @since 1.4
*/
public static long getMostRecentEventTime() {
return Toolkit.getEventQueue().getMostRecentEventTimeImpl();
}
private synchronized long getMostRecentEventTimeImpl() {
return (Thread.currentThread() == dispatchThread)
? mostRecentEventTime
: System.currentTimeMillis();
}
/**
* @return most recent event time on all threads.
*/
synchronized long getMostRecentEventTimeEx() {
return mostRecentEventTime;
}
/**
* Returns the the event currently being dispatched by the
* EventQueue
associated with the calling thread. This is
* useful if a method needs access to the event, but was not designed to
* receive a reference to it as an argument. Note that this method should
* only be invoked from an application's event dispatching thread. If this
* method is invoked from another thread, null will be returned.
*
* @return the event currently being dispatched, or null if this method is
* invoked on a thread other than an event dispatching thread
* @since 1.4
*/
public static AWTEvent getCurrentEvent() {
return Toolkit.getEventQueue().getCurrentEventImpl();
}
private synchronized AWTEvent getCurrentEventImpl() {
return (Thread.currentThread() == dispatchThread)
? ((AWTEvent)currentEvent.get())
: null;
}
/**
* Replaces the existing EventQueue
with the specified one.
* Any pending events are transferred to the new EventQueue
* for processing by it.
*
* @param newEventQueue an EventQueue
* (or subclass thereof) instance to be use
* @see java.awt.EventQueue#pop
* @throws NullPointerException if newEventQueue
is null
*/
public synchronized void push(EventQueue newEventQueue) {
if (debug) {
System.out.println("EventQueue.push(" + newEventQueue + ")");
}
if (nextQueue != null) {
nextQueue.push(newEventQueue);
return;
}
synchronized (newEventQueue) {
// Transfer all events forward to new EventQueue.
while (peekEvent() != null) {
try {
newEventQueue.postEventPrivate(getNextEvent());
} catch (InterruptedException ie) {
if (debug) {
System.err.println("interrupted push:");
ie.printStackTrace(System.err);
}
}
}
newEventQueue.previousQueue = this;
}
/*
* Stop the event dispatch thread associated with the currently
* active event queue, so that after the new queue is pushed
* on the top this event dispatch thread won't prevent AWT from
* being automatically shut down.
* Use stopDispatchingLater() to avoid deadlock: stopDispatching()
* waits for the dispatch thread to exit, so if the dispatch
* thread attempts to synchronize on this EventQueue object
* it will never exit since we already hold this lock.
*/
if (dispatchThread != null) {
dispatchThread.stopDispatchingLater();
}
nextQueue = newEventQueue;
AppContext appContext = AppContext.getAppContext();
if (appContext.get(AppContext.EVENT_QUEUE_KEY) == this) {
appContext.put(AppContext.EVENT_QUEUE_KEY, newEventQueue);
}
}
/**
* Stops dispatching events using this EventQueue
.
* Any pending events are transferred to the previous
* EventQueue
for processing.
*
* Warning: To avoid deadlock, do not declare this method
* synchronized in a subclass.
*
* @exception EmptyStackException if no previous push was made
* on this EventQueue
* @see java.awt.EventQueue#push
*/
protected void pop() throws EmptyStackException {
if (debug) {
System.out.println("EventQueue.pop(" + this + ")");
}
// To prevent deadlock, we lock on the previous EventQueue before
// this one. This uses the same locking order as everything else
// in EventQueue.java, so deadlock isn't possible.
EventQueue prev = previousQueue;
synchronized ((prev != null) ? prev : this) {
synchronized(this) {
if (nextQueue != null) {
nextQueue.pop();
return;
}
if (previousQueue == null) {
throw new EmptyStackException();
}
// Transfer all events back to previous EventQueue.
previousQueue.nextQueue = null;
while (peekEvent() != null) {
try {
previousQueue.postEventPrivate(getNextEvent());
} catch (InterruptedException ie) {
if (debug) {
System.err.println("interrupted pop:");
ie.printStackTrace(System.err);
}
}
}
AppContext appContext = AppContext.getAppContext();
if (appContext.get(AppContext.EVENT_QUEUE_KEY) == this) {
appContext.put(AppContext.EVENT_QUEUE_KEY, previousQueue);
}
previousQueue = null;
}
}
EventDispatchThread dt = this.dispatchThread;
if (dt != null) {
dt.stopDispatching(); // Must be done outside synchronized
// block to avoid possible deadlock
}
}
/**
* Returns true if the calling thread is the current AWT
* EventQueue
's dispatch thread. Use this
* call the ensure that a given
* task is being executed (or not being) on the current AWT
* EventDispatchThread
.
*
* @return true if running on the current AWT
* EventQueue
's dispatch thread
*/
public static boolean isDispatchThread() {
EventQueue eq = Toolkit.getEventQueue();
EventQueue next = eq.nextQueue;
while (next != null) {
eq = next;
next = eq.nextQueue;
}
return (Thread.currentThread() == eq.dispatchThread);
}
final void initDispatchThread() {
synchronized (this) {
if (dispatchThread == null && !threadGroup.isDestroyed()) {
dispatchThread = (EventDispatchThread)
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
EventDispatchThread t =
new EventDispatchThread(threadGroup,
name,
EventQueue.this);
t.setContextClassLoader(classLoader);
t.setPriority(Thread.NORM_PRIORITY + 1);
t.setDaemon(false);
return t;
}
});
AWTAutoShutdown.getInstance().notifyThreadBusy(dispatchThread);
dispatchThread.start();
}
}
}
final void detachDispatchThread() {
dispatchThread = null;
}
/*
* Gets the EventDispatchThread
for this
* EventQueue
.
* @return the event dispatch thread associated with this event queue
* or null
if this event queue doesn't have a
* working thread associated with it
* @see java.awt.EventQueue#initDispatchThread
* @see java.awt.EventQueue#detachDispatchThread
*/
final EventDispatchThread getDispatchThread() {
return dispatchThread;
}
/*
* Removes any pending events for the specified source object.
* If removeAllEvents parameter is true
then all
* events for the specified source object are removed, if it
* is false
then SequencedEvent
, SentEvent
,
* FocusEvent
, WindowEvent
, KeyEvent
,
* and InputMethodEvent
are kept in the queue, but all other
* events are removed.
*
* This method is normally called by the source's
* removeNotify
method.
*/
final void removeSourceEvents(Object source, boolean removeAllEvents) {
SunToolkit.flushPendingEvents();
synchronized (this) {
for (int i = 0; i < NUM_PRIORITIES; i++) {
EventQueueItem entry = queues[i].head;
EventQueueItem prev = null;
while (entry != null) {
if ((entry.event.getSource() == source)
&& (removeAllEvents
|| ! (entry.event instanceof SequencedEvent
|| entry.event instanceof SentEvent
|| entry.event instanceof FocusEvent
|| entry.event instanceof WindowEvent
|| entry.event instanceof KeyEvent
|| entry.event instanceof InputMethodEvent)))
{
if (entry.event instanceof SequencedEvent) {
((SequencedEvent)entry.event).dispose();
}
if (entry.event instanceof SentEvent) {
((SentEvent)entry.event).dispose();
}
if (prev == null) {
queues[i].head = entry.next;
} else {
prev.next = entry.next;
}
} else {
prev = entry;
}
entry = entry.next;
}
queues[i].tail = prev;
}
}
}
static void setCurrentEventAndMostRecentTime(AWTEvent e) {
Toolkit.getEventQueue().setCurrentEventAndMostRecentTimeImpl(e);
}
private synchronized void setCurrentEventAndMostRecentTimeImpl(AWTEvent e)
{
if (Thread.currentThread() != dispatchThread) {
return;
}
currentEvent = new WeakReference(e);
// This series of 'instanceof' checks should be replaced with a
// polymorphic type (for example, an interface which declares a
// getWhen() method). However, this would require us to make such
// a type public, or to place it in sun.awt. Both of these approaches
// have been frowned upon. So for now, we hack.
//
// In tiger, we will probably give timestamps to all events, so this
// will no longer be an issue.
if (e instanceof InputEvent) {
InputEvent ie = (InputEvent)e;
mostRecentEventTime = ie.getWhen();
} else if (e instanceof InputMethodEvent) {
InputMethodEvent ime = (InputMethodEvent)e;
mostRecentEventTime = ime.getWhen();
} else if (e instanceof ActionEvent) {
ActionEvent ae = (ActionEvent)e;
mostRecentEventTime = ae.getWhen();
} else if (e instanceof InvocationEvent) {
InvocationEvent ie = (InvocationEvent)e;
mostRecentEventTime = ie.getWhen();
}
}
/**
* Causes runnable
to have its run
* method called in the dispatch thread of the EventQueue
.
* This will happen after all pending events are processed.
*
* @param runnable the Runnable
whose run
* method should be executed
* synchronously on the EventQueue
* @see #invokeAndWait
* @since 1.2
*/
public static void invokeLater(Runnable runnable) {
Toolkit.getEventQueue().postEvent(
new InvocationEvent(Toolkit.getDefaultToolkit(), runnable));
}
/**
* Causes runnable
to have its run
* method called in the dispatch thread of the EventQueue
.
* This will happen after all pending events are processed.
* The call blocks until this has happened. This method
* will throw an Error if called from the event dispatcher thread.
*
* @param runnable the Runnable
whose run
* method should be executed
* synchronously on the EventQueue
* @exception InterruptedException if another thread has
* interrupted this thread
* @exception InvocationTargetException if an throwable is thrown
* when running runnable
* @see #invokeLater
* @since 1.2
*/
public static void invokeAndWait(Runnable runnable)
throws InterruptedException, InvocationTargetException {
if (EventQueue.isDispatchThread()) {
throw new Error("Cannot call invokeAndWait from the event dispatcher thread");
}
class AWTInvocationLock {}
Object lock = new AWTInvocationLock();
InvocationEvent event =
new InvocationEvent(Toolkit.getDefaultToolkit(), runnable, lock,
true);
synchronized (lock) {
Toolkit.getEventQueue().postEvent(event);
lock.wait();
}
Throwable eventThrowable = event.getThrowable();
if (eventThrowable != null) {
throw new InvocationTargetException(eventThrowable);
}
}
/*
* Called from PostEventQueue.postEvent to notify that a new event
* appeared. First it proceeds to the EventQueue on the top of the
* stack, then notifies the associated dispatch thread if it exists
* or starts a new one otherwise.
*/
private void wakeup(boolean isShutdown) {
synchronized(this) {
if (nextQueue != null) {
// Forward call to the top of EventQueue stack.
nextQueue.wakeup(isShutdown);
} else if (dispatchThread != null) {
notifyAll();
} else if (!isShutdown) {
initDispatchThread();
}
}
}
}
/**
* The Queue object holds pointers to the beginning and end of one internal
* queue. An EventQueue object is composed of multiple internal Queues, one
* for each priority supported by the EventQueue. All Events on a particular
* internal Queue have identical priority.
*/
class Queue {
EventQueueItem head;
EventQueueItem tail;
}
class EventQueueItem {
AWTEvent event;
int id;
EventQueueItem next;
EventQueueItem(AWTEvent evt) {
event = evt;
id = evt.getID();
}
}