/*
* The Apache Software License, Version 1.1
*
*
* Copyright (c) 2000-2002 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.apache.org. For more
* information on the Apache Software Foundation, please see
* addSymbol
will always return the same string
* reference.
*
* The symbol table performs the same task as String.intern()
* with the following differences:
*
hash(char[],int,int)
method when called
* with the character array that comprises the symbol string.
*
* @param symbol The symbol to hash.
*/
public int hash(String symbol) {
int code = 0;
int length = symbol.length();
for (int i = 0; i < length; i++) {
code = code * 37 + symbol.charAt(i);
}
return code & 0x7FFFFFF;
} // hash(String):int
/**
* Returns a hashcode value for the specified symbol information.
* The value returned by this method must be identical to the value
* returned by the hash(String)
method when called
* with the string object created from the symbol information.
*
* @param buffer The character buffer containing the symbol.
* @param offset The offset into the character buffer of the start
* of the symbol.
* @param length The length of the symbol.
*/
public int hash(char[] buffer, int offset, int length) {
int code = 0;
for (int i = 0; i < length; i++) {
code = code * 37 + buffer[offset + i];
}
return code & 0x7FFFFFF;
} // hash(char[],int,int):int
/**
* Returns true if the symbol table already contains the specified
* symbol.
*
* @param symbol The symbol to look for.
*/
public boolean containsSymbol(String symbol) {
// search for identical symbol
int bucket = hash(symbol) % fTableSize;
int length = symbol.length();
OUTER: for (Entry entry = fBuckets[bucket]; entry != null; entry = entry.next) {
if (length == entry.characters.length) {
for (int i = 0; i < length; i++) {
if (symbol.charAt(i) != entry.characters[i]) {
continue OUTER;
}
}
return true;
}
}
return false;
} // containsSymbol(String):boolean
/**
* Returns true if the symbol table already contains the specified
* symbol.
*
* @param buffer The buffer containing the symbol to look for.
* @param offset The offset into the buffer.
* @param length The length of the symbol in the buffer.
*/
public boolean containsSymbol(char[] buffer, int offset, int length) {
// search for identical symbol
int bucket = hash(buffer, offset, length) % fTableSize;
OUTER: for (Entry entry = fBuckets[bucket]; entry != null; entry = entry.next) {
if (length == entry.characters.length) {
for (int i = 0; i < length; i++) {
if (buffer[offset + i] != entry.characters[i]) {
continue OUTER;
}
}
return true;
}
}
return false;
} // containsSymbol(char[],int,int):boolean
//
// Classes
//
/**
* This class is a symbol table entry. Each entry acts as a node
* in a linked list.
*/
protected static final class Entry {
//
// Data
//
/** Symbol. */
public String symbol;
/**
* Symbol characters. This information is duplicated here for
* comparison performance.
*/
public char[] characters;
/** The next entry. */
public Entry next;
//
// Constructors
//
/**
* Constructs a new entry from the specified symbol and next entry
* reference.
*/
public Entry(String symbol, Entry next) {
this.symbol = symbol.intern();
characters = new char[symbol.length()];
symbol.getChars(0, characters.length, characters, 0);
this.next = next;
}
/**
* Constructs a new entry from the specified symbol information and
* next entry reference.
*/
public Entry(char[] ch, int offset, int length, Entry next) {
characters = new char[length];
System.arraycopy(ch, offset, characters, 0, length);
symbol = new String(characters).intern();
this.next = next;
}
} // class Entry
} // class SymbolTable