/* File: Mutex.java Originally written by Doug Lea and released into the public domain. This may be used for any purposes whatsoever without acknowledgment. Thanks for the assistance and support of Sun Microsystems Labs, and everyone contributing, testing, and using this code. History: Date Who What 11Jun1998 dl Create public version */ package com.sun.corba.se.impl.orbutil.concurrent; import com.sun.corba.se.impl.orbutil.ORBUtility ; /** * A simple reentrant mutual exclusion lock. * The lock is free upon construction. Each acquire gets the * lock, and each release frees it. Releasing a lock that * is already free has no effect. *

* This implementation makes no attempt to provide any fairness * or ordering guarantees. If you need them, consider using one of * the Semaphore implementations as a locking mechanism. *

* Sample usage
*

* Mutex can be useful in constructions that cannot be * expressed using java synchronized blocks because the * acquire/release pairs do not occur in the same method or * code block. For example, you can use them for hand-over-hand * locking across the nodes of a linked list. This allows * extremely fine-grained locking, and so increases * potential concurrency, at the cost of additional complexity and * overhead that would normally make this worthwhile only in cases of * extreme contention. *

 * class Node { 
 *   Object item; 
 *   Node next; 
 *   Mutex lock = new Mutex(); // each node keeps its own lock
 *
 *   Node(Object x, Node n) { item = x; next = n; }
 * }
 *
 * class List {
 *    protected Node head; // pointer to first node of list
 *
 *    // Use plain java synchronization to protect head field.
 *    //  (We could instead use a Mutex here too but there is no
 *    //  reason to do so.)
 *    protected synchronized Node getHead() { return head; }
 *
 *    boolean search(Object x) throws InterruptedException {
 *      Node p = getHead();
 *      if (p == null) return false;
 *
 *      //  (This could be made more compact, but for clarity of illustration,
 *      //  all of the cases that can arise are handled separately.)
 *
 *      p.lock.acquire();              // Prime loop by acquiring first lock.
 *                                     //    (If the acquire fails due to
 *                                     //    interrupt, the method will throw
 *                                     //    InterruptedException now,
 *                                     //    so there is no need for any
 *                                     //    further cleanup.)
 *      for (;;) {
 *        if (x.equals(p.item)) {
 *          p.lock.release();          // release current before return
 *          return true;
 *        }
 *        else {
 *          Node nextp = p.next;
 *          if (nextp == null) {
 *            p.lock.release();       // release final lock that was held
 *            return false;
 *          }
 *          else {
 *            try {
 *              nextp.lock.acquire(); // get next lock before releasing current
 *            }
 *            catch (InterruptedException ex) {
 *              p.lock.release();    // also release current if acquire fails
 *              throw ex;
 *            }
 *            p.lock.release();      // release old lock now that new one held
 *            p = nextp;
 *          }
 *        }
 *      }
 *    }
 *
 *    synchronized void add(Object x) { // simple prepend
 *      // The use of `synchronized'  here protects only head field.
 *      // The method does not need to wait out other traversers 
 *      // who have already made it past head.
 *
 *      head = new Node(x, head);
 *    }
 *
 *    // ...  other similar traversal and update methods ...
 * }
 * 
*

*

This version adds some debugging capability: it will detect * an attempt by a thread that does not hold the mutex to release it. * This version is reentrant: the same thread may acquire a mutex multiple * times, in which case it must release the mutex the same number of times * as it was acquired before another thread can acquire the mutex. * @see Semaphore *

[ Introduction to this package. ] **/ import org.omg.CORBA.INTERNAL ; public class ReentrantMutex implements Sync { /** The thread holding the lock **/ protected Thread holder_ = null; /** number of times thread has acquired the lock **/ protected int counter_ = 0 ; protected boolean debug = false ; public ReentrantMutex() { this( false ) ; } public ReentrantMutex( boolean debug ) { this.debug = debug ; } public void acquire() throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); synchronized(this) { try { if (debug) ORBUtility.dprintTrace( this, "acquire enter: holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; Thread thr = Thread.currentThread(); if (holder_ != thr) { try { while (counter_ > 0) wait(); // This can't happen, but make sure anyway if (counter_ != 0) throw new INTERNAL( "counter not 0 when first acquiring mutex" ) ; holder_ = thr; } catch (InterruptedException ex) { notify(); throw ex; } } counter_ ++ ; } finally { if (debug) ORBUtility.dprintTrace( this, "acquire exit: holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; } } } void acquireAll( int count ) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); synchronized(this) { try { if (debug) ORBUtility.dprintTrace( this, "acquireAll enter: count=" + count + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; Thread thr = Thread.currentThread(); if (holder_ == thr) { throw new INTERNAL( "Cannot acquireAll while holding the mutex" ) ; } else { try { while (counter_ > 0) wait(); // This can't happen, but make sure anyway if (counter_ != 0) throw new INTERNAL( "counter not 0 when first acquiring mutex" ) ; holder_ = thr; } catch (InterruptedException ex) { notify(); throw ex; } } counter_ = count ; } finally { if (debug) ORBUtility.dprintTrace( this, "acquireAll exit: count=" + count + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; } } } public synchronized void release() { try { if (debug) ORBUtility.dprintTrace( this, "release enter: " + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; Thread thr = Thread.currentThread(); if (thr != holder_) throw new INTERNAL( "Attempt to release Mutex by thread not holding the Mutex" ) ; else counter_ -- ; if (counter_ == 0) { holder_ = null; notify(); } } finally { if (debug) ORBUtility.dprintTrace( this, "release exit: " + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; } } synchronized int releaseAll() { try { if (debug) ORBUtility.dprintTrace( this, "releaseAll enter: " + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; Thread thr = Thread.currentThread(); if (thr != holder_) throw new INTERNAL( "Attempt to releaseAll Mutex by thread not holding the Mutex" ) ; int result = counter_ ; counter_ = 0 ; holder_ = null ; notify() ; return result ; } finally { if (debug) ORBUtility.dprintTrace( this, "releaseAll exit: " + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; } } public boolean attempt(long msecs) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); synchronized(this) { try { if (debug) ORBUtility.dprintTrace( this, "attempt enter: msecs=" + msecs + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; Thread thr = Thread.currentThread() ; if (counter_==0) { holder_ = thr; counter_ = 1 ; return true; } else if (msecs <= 0) { return false; } else { long waitTime = msecs; long start = System.currentTimeMillis(); try { for (;;) { wait(waitTime); if (counter_==0) { holder_ = thr; counter_ = 1 ; return true; } else { waitTime = msecs - (System.currentTimeMillis() - start); if (waitTime <= 0) return false; } } } catch (InterruptedException ex) { notify(); throw ex; } } } finally { if (debug) ORBUtility.dprintTrace( this, "attempt exit: " + " holder_=" + ORBUtility.getThreadName(holder_) + " counter_=" + counter_ ) ; } } } }